Immersive Design
3D Modelling
Create Real-World Precision in Digital Form

At Eka, we craft high-fidelity 3D models optimized for performance, realism, and interaction. Whether it’s an automotive prototype, a product showcase, or an immersive VR-ready asset, we focus on building digital replicas that function as beautifully as they look.
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From Blender to Unity, every polygon is modeled with precision, ensuring your product is
presentation-ready, simulation-ready, and experience-ready.
Why 3D Modelling Matters
3D assets are the backbone of immersive digital experiences. They enable users to explore products virtually, understand spatial relationships, and interact with content in meaningful ways, long before anything physical is built.
In industries like automotive, manufacturing, education, retail, architecture, and AR/VR, 3D modelling powers everything from product demos to training simulations. The right model helps your users touch, rotate, zoom, and explore, virtually.

Our Design Approach
We approach 3D modelling with a deep understanding of form, function, and interaction. Every mesh, texture, and pivot is crafted to perform, visually, spatially, and technically.
✨ Planning & Research:
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We start by understanding your asset’s purpose and constraints. We gather references, online or on-site, and define dimensions, interaction points, and ergonomic details to ensure real-world accuracy.
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✨ Blocking & Base Geometry:
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Using primitive shapes, we block the basic structure with Blender. We plan for symmetry, scale, and hierarchy to keep geometry clean and logical.​​
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✨ Detailing:
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We model with precision using hard surface techniques: extrusions, bevels, and clean topology using quads and tris, optimized for real-time engines.​​
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✨ UV Unwrapping & Optimisation:
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Manual seam marking and optimised UV packing ensure efficient texture use. We check distortion using checker maps for maximum visual quality.​​
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✨ Texturing & Materials:
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Using Adobe Substance Painter, we bake detailed maps and create texture sets based on asset type, 2K-4K for hero models, lighter textures for background objects.
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✨ Pivoting, Scaling & Final Prep:
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We apply transforms, reset origins based on interaction needs, and decimate models if needed for LOD (level of detail) requirements.
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✨ Export for Engine:
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Models are exported in .fbx or .glb formats with correct orientation and settings for Unity, Unreal, or WebXR environments.
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✨ Testing in Engine:
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Final assets are tested in the target engine for scale, interaction, and material performance to ensure production-readiness.

Outcome
01
High-fidelity 3D assets that tell your product’s story
Build accurate, visually rich models that showcase form, function, and detail, helping users explore, understand, and connect with your product in digital environments.
02
Performance optimised models for real-time applications
Deliver assets that strike the perfect balance between visual quality and lightweight performance, ready for use in AR/VR, web, or mobile platforms.
03
Ready-to-integrate files across engines and platforms
Export 3D models in Unity, Unreal, and WebXR-ready formats with correct scaling, pivot points, and textures, ensuring seamless development handoff.
04
Faster go-to-market through reusable and scalable assets
Develop modular, reusable 3D assets that accelerate production timelines and can be scaled across campaigns, products, and platforms with minimal rework.
